I scattered the trees in a way that would help frame the view. With the help of trees from Botaniq addon and Blender’s built-in Scatter addon. I used Scatter 5.2 addon in conjunction with the Grassblade addon to create the grassy field. The subdivided plane helped me to vertex paint the ground with a pattern that I intended to scatter with plants. It took a lot of playing around with basic HDRI lighting, angles, and composition to finally reach this frame. I then framed the camera angle that I intended to take. I created a dip in the ground plane and added another smaller plane to fill that gap. I added a simple placeholder structure in the place that I intended to model the cabin. I started off with a simple plane that I subdivided so I could use the geometry to create a dip for the lake. I used Blender 3.2 along with various addons to create this piece. The combination of everything above led me to piece together the artwork. Consequently, I wanted to recreate an idea of a modern cabin retreat in the woods. I love the modern architecture style and am always inspired by architecture in tropical settings. Ander Alencar’s CGI Lodge is the basis of inspiration for the architectural shape and setting. Although my background leans towards architecture, initially and even now, I enjoy environmental designing and storytelling a lot more.Īs my skills in environments kept improving, I started trying out photorealism in architecture in combination with what I learned doing environments and that’s my current exploration. Their tutorials and Andrew Price’s podcasts are a constant source of motivation. Then I made my way to duck圓D, CGmatter, etc. It was then that I decided to dip my toes into the world of advanced 3D art. Hi everyone, I’m Bharat Madhu, an architect from India who found passion in 3D art.Īlthough I had been keeping an eye on Blender since 2014, I never downloaded it until the pandemic hit in 2020.
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